Apple Anticompetitive Acts in Mobile Subscription Gaming Complaint

October 8, 2020

Video games are projected to generate $159.3 billion in revenue in 2020. Some mobile games are purchased by subscription, allowing customers to use them on multiple devices, and even to save progress in a given game across devices. The complaint for this class action alleges that Apple, Inc., “the largest company by market capitalization in the world[,]” has engaged in anticompetitive actions to block competition in the iOS-based mobile game market and has obtained a virtual monopoly there.

Case Event File: Apple Anticompetitive Acts in Mobile Subscription Gaming Complaint

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